Square Enix está tratando de llevar el Original Final Fantasy XV al Nintendo Switch.

FF_XV_COMPLETA

Después de Gamescom 2017 salieron a la luz algunas declaraciones que indicaban que Square Enix estaría trabajando para llevar Final Fantasy XV al Nintendo Switch. Desde Final Fantasy XV: Pocket Edition hasta el Juego principal que ha llegado a otras Plataformas han sonado para llegar a la nueva Consola de Nintendo.

El director del Juego: Hajime Tabata, se ha pronunciado sobre Final Fantasy XV en el Nintendo Switch, asegurando que se encuentran en una etapa de investigación sobre lo que se puede hacer o no con Final Fantasy XV en el Nintendo Switch:

“We’re actually doing very specific technical investigations into what’s possible at the moment. Where we are at the moment – we’ve completed those tests and have worked out where the ground lies. We’re currently in the middle of the discussion and debate about what we should be doing, and how to realise that on the Switch.”

Adicional a esto confirma que el Nintendo Switch no mostró los resultados esperados al intentar correr el motor gráfico nativo que se utilizó en Final Fantasy XV para otras Plataformas, por lo que están en pláticas con Empresas como Epic para poder aprovechar otros motores gráficos (como el Unreal Engine 4) que pueden correr satisfactoriamente el Juego en el Nintendo Switch:

“The other thing – you see the mobile version, the PC version, one thing we value is to optimise the way the game plays and the experience for the individual hardware it’s on rather than a one-size fits all approach. We can’t currently announce anything – we haven’t come to a full decision on the best way to do it yet. We’re having very open, frank discussions with Nintendo at the moment about what they think is the best thing to do. It’s all under investigation.”

“Honestly, when we did the technical test to see if we could use the same native engine we used on other console versions on the Switch, we tried to run it there, the results weren’t satisfactory. It wasn’t what you’d want from a final game. It doesn’t mean that’s the end of that – we’re looking at the options, like the customisation of the engine. To give you an example how open those discussions are – we’re talking to Epic at the moment, about maybe what we could possibly do there, and if we did a Switch version maybe we’d be able to partner and do something there. Their Unreal environment is just amazing, and will be very useful. You have to have all those options on the table – without that it’d be impossible to make a decision about what we can do on that platform.”

Fuente.

Deja un comentario