
El día de hoy Nintendo en Japón ha publicado un par de nuevas vacantes que estarían relacionadas a trabajar en la próximo entrega de The Legend of Zelda. Estas Vacantes tienen que ver con la creación de entorno para Calabozos y Ambientes del Juego, así como la generación y planificación de eventos dentro del título:
-The first job posting is for a 3DCG designer. They specify that it is for terrain/topography production for stuff such as the field and dungeons.
-Requirements: experience making backgrounds in Maya and Adobe Photoshop; experience working on HD hardware; Japanese fluency
-Other skills that will help your application: experience making backgrounds specifically for an action game; experience making concept art; experience making assets in Substance Painter and Substance Designer; interest in Zelda; leadership experience-The second posting is for a level designer. They are looking for someone to plan game events, the field, dungeons, as well as enemies.
-Requirements: experience working as a game planner for consumer games; Japanese fluency.